Editing and Quality Assurance Phase

.hack//Link is just a few months away from being completely translated (insofar as I’m able to). I’ve started the editing and Quality check phase. Each day I play the same and edit file by file for spacing, grammar, spelling and style as well as plot errors. Things are starting to really come together. I’m about […]

Good news, bad news.

So, as you know, there are certain parts of the game that I currently cannot translate. The good news is, I now know which files they are and how to find them in the game data. The bad news is, changing even one character results in the game either crashing, freezing, or not even getting […]