More accurate translation numbers!

So, I’d been thinking about how much of the game is actually translated since counting files in pretty inaccurate. Some files only have a few lines, while some files are thousands of lines long.


I could translate ten files in a day if they’re short, but one long file could take weeks to translate, so I figured it’s better to know who many lines I’ve actually translated.

So I wrote a program in Python that calculates that for me.

It reads all of the files in the patch, determines how many total lines there are and how many are in English. It then calculates a percentage of untranslated lines to translated lines.


So, check out the .hack//Link page to see the updated and more accurate numbers. You’ll have a better idea of how far along we are.



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